Flash
- March 28th, 2008
- Posted in Nokia Mobile Reviews
Maps is New Beta Nokia Preview: in What 2.0
In summary, the update includes new pedestrian navigation, satellite and hybrid images, improved car navigation interface, and real-time traffic information. Contact your service provider for information about data transmission charges. Related PostReview: Nokia N95 8GB Look And FeelHow To: Embed Sports Tracker Data to Your Blog and Make Position Art Like StavrosFirst Day In Barcelona: Getting Lost and Meeting UpMobile World Congress Here I ComeNokia N82 Performs Well in the Club Satellite images offer an accurate map view and they display individual city buildings. To start a pedestrian navigation, choose your destination and select Walk to from the selection key menu (in the middle of your mobile device). Breadcrumbs show your previous position and mark down the route you’ve been walking. After the feed is received, the device can dynamically re-route you to avoid a traffic event. Note that the usage of RTTI may involve the transmission of large amounts of data through your service provider’s network. I’m about to preview the New Nokia Maps 2.0 beta, but before I use it, let me share with you what’s new with Nokia Maps 2.0. Of course this increases the number of search results. Multimedia city guides: This new type of city guide features photos, videos, and audio streams. Please note that you need a valid navigation license to use car navigation (there is a 3-day free trial available for each device). One box search: One box search to search for addresses or places that interest you is available with start-up of the application! Stop at any place you’d like to and continue your route afterwards. Multimedia City Guides have to be purchased as an additional feature via Options > Extras > Guides. Real time traffic information (RTTI): Nokia Maps 2.0 Beta offers real-time traffic feeds and dynamic rerouting in 18 European countries. You can change the view from the normal map view to satellite or hybrid map view via Options > Map mode > Satellite or Hybrid. Downloading satellite images may involve the transmission of large amounts of data through your service provider’s network. This new method of accessing information about a certain city has a lot of advantages compared to traditional electronic or written city guides. Just enter the address or name of a place for which you are looking in the search field and press Search. The results are displayed, sorted by category. It is, for example, enough to enter the first three letters of a street name. Real-time traffic feeds inform you of collisions, roadworks, and traffic jams. RTTI is a feature that can be purchased separately. Navigation is visual and without voice guidance. Read on for the specifics. I just spoke to Ricky Cadden from Symbian-Guru, James Burland from Nokia Creative, and they are also testing the beta as well. Pedestrian navigation: Bigger cities are more and more pedestrian-oriented and less suited for cars, therefore Nokia Maps 2.0 Beta offers you the possibility to explore a city by walking! You can purchase RTTI via Options > Extras > Traffic info. Please note that you need a valid navigation license to use pedestrian navigation (there is a 3-day free trial available for each device). Satellite and hybrid images: Nokia Maps 2.0 Beta offers satellite and hybrid view maps for selected bigger cities. Try it yourself by just choosing your destination and select Drive to from the selection key (in the middle of your mobile device). Contact your service provider for information about data transmission charges. Improved user interface for car navigation: Nokia Maps 2.0 Beta offers clear guidance and improved visual elements for car navigation. Please note that you do not necessarily need to enter all letters of an address.
Part market Flash mobile 2: Lite view game Developers on
(hope Adobe doesn’t remove it because of this blog posting Game development: During the spring, we kept honing our Flash Lite skills, and geared them somewhat towards the issues that people in our training sessions wanted to know. As we are passionate about games, and had been involved in making couple war strategy PC titles (Hi Martin & co at Battlefront ), and had done web Flash games, it was an obvious path for us to start thinking about making games with Flash Lite 1.1 – naturally we first had to figure out what kind of performance was possible with Flash Lite. Flash Lite blogging: And Alessandro, one of the pioneers in Flash Lite, started his blog in march 2005 (here is a link to the first posting ). It took some time, and after that we started our own intranet type of blog — as we were not so sure we had anything reasonable enough to give to the forming Flash Lite community at that point. And back to game development: In September 2005, we launched our first Flash Lite game, called PayJaz (yes, not very informative name ) and released it for free through Adobe Exchange. During that time 100% of the mobile Flash Lite devices shipped were in Japan. At MAX 2005 Adobe announced Flash Lite 2.0 – smashing improvements compared to 1.1. The increasing visibility of Flash Lite on mobile devices is a clear sign that we are only steps away from entering this brave new mobile world of rich and engaging services and applications that entertain and inform us instantly—anytime, anywhere.” Whopping! 2005: Revelations Making money with mobile Flash Lite! As long-ish time Flash experts & trainers (involved in Flash development since 1999), our knowledge about mobile Flash Lite led to our first case of earning something: at the start of 2005 we held our first Flash Lite training for a big Finnish company (sorry, can not comment more on this). player, and some other Nokia phones (if we remember correctly, we used phones like 6260). Looking to the future, I envision a world where mobility, like TV and the web before it, becomes just another platform for the delivery of rich, engaging, and useful experiences, and Macromedia provides the tools and support the developer community needs to produce the superior experiences mobile users want. And those trainings have continued to this day, and we keep doing them still. Adobe’s vision: One article in particular made an impression: it was written by Gary Kovacs (Vice President, Marketing, Mobile and Devices, Macromedia), published 14th February 2005, and it stated amazing things like: “The adoption of Flash Lite has accelerated dramatically throughout the second half of last year and is expected to grow exponentially throughout this year, raising the total number of Flash-based devices from 17.2 million in 2004 to an estimated 40 million by the end of 2005.” “Of course, Flash Lite and FlashCast are only the beginning. This must be a killer tech in the mobile space And yes, the original article is still online if you want to check it out. FL 2.0 seemed to be very advanced, and we hoped for rapid adaption by market. The devices & market: At that time, the devices that we tested the game content on, were mainly Nokia N70 armed with developer version of Flash Lite 1.1. But all sources at that time indicated that Flash Lite would be preinstalled in mobile phones very soon, and the market would be ready for Flash Lite content! (to be continued soon, with recollections from 2006, 2007, and 2008) Sponsored by Mortgage Rates Etc.
Nokia Review By N78 Review: Mobile Review Complete
But Eldar suggests that Nokia maintains a 70-80 Euro price lower than the Nokia N82 or else the sales of both phones will go down. Source: Review of GSM/UMTS-smartphone Nokia N78 Reminder: The Nokia Blog - Price Check Get a list of the lowest prices on the latest Nokia phones Related PostNokia 6220 Classic Passes FCC Approval - Why Not an Nseries Phone?Review: Nokia N95 8GB Look And FeelHow To: Embed Sports Tracker Data to Your Blog and Make Position Art Like StavrosNokia N78 Built-In Geotagging Explained by User ManualNokia N78 Variation Without 3G and Wifi Makes It To The FCC Eldar Murtazin gives a comprehensive Nokia N78 review at Mobile Review. The Nokia N78, in theory, will be perfect for those currently holding on to their highly popular Nokia N73. Eldar mentions that the Nokia N78’s position is complex. It is a long, but very interesting read and I recommend you to check it out. I did not really pay attention to the Nokia N78 when it was announced at Mobile World Congress while I was there, and after reading this review, I’m still not interested. People will buy the Nokia N82 for the camera, so who will buy the Nokia N78? He writes about the hardware and software aspects of the N78 as well as how it will affect the sales of the Nokia N82. Mainly, I can’t go back to 3.2 megapixel camera when I currently have 5 megapixels on my Nokia N95. Position. Mobile-Review’s thoughts on positioning of the Nokia N78 was interesting.
Port Review: Charger USB Via CA-100 Nokia
For a plain and simple review, it works the way it should. Universal Plug. Frequent travelers know that certain regions have different power outlets. Nokia N82 vs. Now let me explain who or why you would buy this accessory. First, thanks to our sponsor Wireless Ground for providing the accessory for testing and review. Usage Pack light. If you carry your laptop to work or school daily like me, charging your Nokia phone can’t be any easier. Necessary Power. I just moved into a new place and the broadband connection has not been set up yet. Nokia N95-3 vs. Bringing your US power adapter will not fit into European outlets unless you have an adapter. The USB charger will fit into any computer around the world that has a USB port. Nokia N95-3 vs. I have the Nokia CA-100 charger for review. Nokia N95 8GB Photo Comparison”>Bar Fight! Continuous 3G access can be a power drain, so to ensure I don’t leave the house with an empty battery, the Nokia CA-100 stay connected to my laptop while using it. Final Thoughts Think of the Nokia CA-100 charger as a tool in your mobile first-aid kit. Nokia N82 vs. This charger lets you charge your Nokia phone, device or accessory from the USB port on your laptop or computer. It is not an absolute necessity, but it’s good to have around. Gallery Reminder: The Nokia Blog - Price Check Get a list of the lowest prices on the latest Nokia phones Related PostNokia N95 NAM or Nokia N95-3 Product CodesNokia N95 NAM - Where’s the Firmware Update?
in Microsoft will devices Silverlight Nokia use mobile
“Microsoft is clearly trying to gain traction against Flash, and since Nokia has a commanding lead in smartphone devices, this puts Microsoft on the map.” When ready, Silverlight will be installed on all of Nokia’s new smartphones. Rumors have been around for some time, and now according to this press release by Nokia, Nokia has made an agreement to use Microsoft Silverlight in both S60 and S40 series (although the availability for S40 will be confirmed later), and the adoption will be at the end of this year. Silverlight is a cross-browser technology, similar to Flash (and Flash Lite obviously). It is aiming for 200 million downloads of Silverlight across all platforms by the middle of this year.” Sponsored by Mortgage Rates Etc. Adobe said at the time that more than 300 million phones had shipped with Flash Lite. It hopes that by 2010, 1 billion mobile phones will have shipped with Flash Lite. Adobe did not return a request for comment. As the challenger to the incumbent Flash, Microsoft’s goals are more modest. Users with existing phones will also be to get CDs with the application or to simply download it from the Internet, Case said. This “is fairly low risk for Nokia, and given their desire to be agnostic (supporting whatever the end user ultimately wants to use while on the Internet), it allows them to offer end-user choice and the ability to surf to the many sites that will ultimately support Silverlight,” Gold said. Adobe signed a similar deal with Nokia last fall for its Flash Lite player. One of the expectations is naturally that Silverlight will be preinstalled to future phones; but what is more interesting (and a possible bad threat to Adobe Flash Lite) is that several sources state that Silverlight can be installed afterwards to devices that don’t already have it — if that is true, then the adoption rate of Silverlight could be far more quicker than Flash Lite’s adoption rate. According to this article in Computerworld, couple of interesting things:” “This is actually an important win for Microsoft,” wrote Jack Gold, an independent telecom analyst, in an e-mail.
1: Part Flash view mobile market game Lite Developers on
(or have been developed for both versions). owned 1/3 of a J2ME mobile money game development company, and during fall 2004 that company released its first J2ME game. And also we have trained companies, organizations, and individuals how to do things with Flash. Mobile Flash Lite 2004: Prologue We have worked with mobile Flash Lite since 2004. One of our employees Hannu (hi! Those games are mostly Flash Lite 1.1., some of them are 2.1. It seemed to be somewhat popular in Japan. Why Macromedia / Adobe Flash Lite? After the initial year (2004) we were a bit excited about the possibilities, and digged deeper into the subject. Device fragmentation (porting to different devices) was a grave issue even back then, and one could only wonder why something like Flash Lite wasn’t used, as it seemed to offer an easier way for porting games & other content. We didn’t make a dime with Flash Lite in 2004 (so we just did what we were used to doing, web Flash etc. that paid the bills), but it seemed like a good idea to do Research & Design as Flash Lite seemed to be a thing for the near future. >> Added 27.2: Straying from the path (but we didn’t know it back then): [During 2004 we were developing a kick-ass Symbian game demo, In Sanity: Murder of Crows (which had some really nice features; even from today’s viewpoint). We believe that when Flash Lite 2.0 or 2.1 are mainstream, we will make this game with Flash Lite.] (to be continued very soon - with years 2005 onwards!) Sponsored by Mortgage Rates Etc. ) asked us to write a short summary on how we (Aniway Ltd.) are viewing the mobile Flash Lite game market currently & in the past, for his thesis. As that will be a public document, we decided to publish it here as well - well, at least a more informal version of it, and not so short - actually, this will be an account of Aniway’s Flash Lite history & present & bit about the future as well Word of warning: if you are looking for market speech about how lovely & succesful Flash Lite is, you might not want to read this; although we love Flash Lite, we are Finns and blunt when push comes to shove. Flash Lite game and content market, perspective of a developer Our present with Flash Lite: We have developed a portfolio of Flash Lite games during the past. Thanks to AVEK (The Promotion Centre for Audiovisual Culture: http://www.kopiosto.fi/avek/en_GB/), we were able to raise 30 000 euros for making the demo, out of which we paid 15 000 and AVEK paid the other half. (obviously our background played a big part in this too) At that time, some of the key personnel of Aniway Ltd. It was the first, and last, time for us to do Symbian game development. has been involved with Macromedia / Adobe Flash since 1999 (founding year of our company - some of us have experience with Flash couple of years before that; Flash was based on FutureSplashAnimator): during the time we have written 2 books on Flash (published by Docendo, only in Finnish), have done adver, single player & multiplayer games / multimedia / websites / consulting / other work-for hire for companies and organizations: standalone, web, mobile, database driven, xml driven - you name it, we have probably done it . Also, we have done quite a lot Flash Lite work-for-hire, and trained a lot of people to make something useful with it. Our Flash history: Aniway Ltd.