Archive for January, 2008

0

Flash Games

game 2008 mobile come of 10-20% ad-funded in revenues from titles
The main reason that will slow the growth & usage of Flash Lite is the (still) limited amount of devices having Flash Lite as preinstalled. “innerActive co-CEO and co-founder Ziv Elul stated that there was good money to be made from such games. “What we’ve seen so far is that the numbers are very high. We saw ten times the people play the same games – from one month before when it was on the operator deck. “78 per cent of them were new users, that until then weren’t gamers, and because it’s free they keep playing – between 10 and 20 times.” He also explained that while advertisers paid a high rate for the deal, a single impression constituted a number of steps, so that the benefits were clear – and clients such as Calvin Klein and Adidas saw click through rates as high as 44 per cent.” Source: MobileIndustry.biz According to a panel at the Mobile Games Forum, ad-funded/supported mobile games might have a good future. The panelist generally agreed that around 10 to 20 % of revenues could come from ad-funded games in 2008 (industry support is required to reach numbers like that). Naturally the strength of Flash Lite is that it scales easily to different devices (when properly designed and developed), so it has a possibility to play a big part in ad-funded model.

Original’s Firmware Youtube Built-in Flash N95 Demo: Nokia Video 21.0.001 Support
Most likely, because the last update to the Nokia N95 8GB added built-in browser flash video support. In the meantime, I recommend emTube to satisfy your YouTube cravings for your Nokia N95. Related PostReview: Using Youtube Mobile on the Nokia N95Nokia N95 Viral Videos Uploaded on YoutubeYouTube or Flash Works Fine on the Nokia N95How To: Embed Map with Geotagged Photos for Your BlogNokia N95 Variation Guide for Newbies The firmware on this Nokia N95 is version 21.0.001, but its availability is still unknown. The current firmware at the time of this post, 20.0.015 can not play videos within the Youtube.com site. The v21.0.001 firmware for the Nokia N95-1 is available to developers for testing. Here’s a video demonstration of the Nokia N95 Original (also known as N95-1), playing flash videos within the Youtube.com site. Will Nokia release this functionality to the public?

Gamers Casual on Play 45% Mobile Games Would Favorite of Online
The age groups where almost equally divided.” Mobile games revenue will grow from $ 3.4 billion to over $ 11 billion by 2011 (according to Informa Telecoms). Oberon and I-Play held the survey along 1,000 online casual game players that visited partner game sites served by Oberon during september. The total of 38% is above the industry average when looking at other North-American gamers (according to M:Metrics). This makes online casual gamers twice as likely to play and buy mobile games then other mobile phone owners.66% of the online casual gamers plays games on a daily basis while 22% said they play about three times a week. According to this press release by I-Play (and their parent company Oberon media), they made a survey to online gamers about how willing they would play their favourite online games on mobile. The market for online casual game subscriptions is set to grof from $ 2 billion in 2005 to $ 6.8 billion by 2011 (according to DFC Intelligence). Here are the results, something that all Flash Lite game developers should too pay attention to: 38% of casual online games customers play games on their mobile phones and 45% of respondents would play their favorite online games, if they were available, on mobile devices “The 38% of online casual gamers can be split up in 22% that plays mobile games on a regular basis and 16% that plays sometimes.

Nokia Sunset NAM California Geotagged Beach N95 the Laguna with
Unlike photographers who take photos, then manually enter the location of each photos later, the Nokia N95 automatically sets the location of each photo thanks to Shozu. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Nokia N95 8GB NAM Passes FCC ApprovalHow To: Embed Map with Geotagged Photos for Your BlogBrief: Sports Tracking Cabo Mexico I visited 3 years ago so I hope it’s not ruined by now. Beer!!! The Nokia N95 NAM was with me to take pictures of the sunset as well as geotag the photos. Babes!!! No pictures of the cars, but check the embedded map to show where the pictures were taken. Note: The interactive map below may not be visible in your RSS reader. Geotagging photos with the Nokia N95 is pretty cool. View Larger Map Here are a few thumbnails below from the complete Laguna Flickr set. I visited a bunch of beaches and so far I’ve yet to see a nicer place than Boracay, Philippines. During my quick stay in California, I went to Laguna Beach. The streets were filled with Lambos, Maseratis, Ferraris.

3 mylo with ships Flash Sony
Via Bill, Sony Electronics announced new Sony mylo communicator device, also known as the Sony mylo 2. Specifications: Flash Lite 3 in web browser (note that it supports Flash 8, not Flash 9) Screen resolution 800×480, 3.5 inch Touch screen QWERTY keyboard WiFi Camera for taking photos 1 G memory (850 mb of that is available) Price: $300 Availability: the device will ship in late January, at sonystyle.com, at Sony Style® retail stores (www.sonystyle.com/retail) and at authorized dealers nationwide (no information when it will be sold outside US).

11.0.117 Firmware to N82 Nokia Version Updated
The Nokia N82 firmware was updated today to version 11.0.117. For the next Nokia N82 firmware, I would like Nokia to add the GPS location in the Exif data of the photos taken. The Nokia N82 was updated on my Mac using VMware Fusion running Windows XP. Updated Nokia N82 on Mac Leopard. I was hoping for more features in this update. This way, I do not need to rely on third-party applications like Shozu to geotag my pictures. Related PostHow To: Embed Map with Geotagged Photos for Your BlogReview: Joby Gorillapod with Nokia DT-22 AdapterVlog: Using the Nokia N82 on New Year’s EvePhotodriving and Geotagging with the Nokia N82How To: Easy and Best Video Quality Conversion Using VisualHub on Mac Previously, I had to reinstall everything. The changelog shows nothing significant, but I was surprised that even when I backed up all my installed applications and contacts, no data was lost after the update.

0

Flash Games

webinars Flash Upcoming Lite
Two upcoming Flash Lite related seminars - do register to them now: Via Bill: Flash Lite and Flex for mTourism January 23rd (9 am PST) Speakers: Untravel Media’s CTO Ira Hochman and CEO Michael Epstein Topic: developing mobile travel applications (using geo-coding), a web-based Flex application and a Flash Lite mobile application Via Boston Flash Mobile and Devices User Group: Developing Flash Lite Widgets for the Chumby Platform January 25th (9 am PST) Speaker: Scott Janousek, Technical Director of Hooken Mobile Topic: developing Flash Lite widgets for the Chumby platform

Brief: Mexico Sports Cabo Tracking
I used the Nokia N95 NAM with Sports Tracker to track GPS location while on a small boat tour in Cabo San Lucas. Check out the ‘workout’ at Cabo. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Nokia N95 8GB NAM Passes FCC ApprovalLaguna Beach California Sunset Geotagged with the Nokia N95 NAMNokia N95 Variation Guide for Newbies I don’t have much time to blog more about it but I’m really amazed with this app. Surprisingly the pictures taken were also collected by the Nokia Sports Tracker.

0

Flash Games

Games of Favorite Casual Gamers 45% on Mobile Would Online Play
This makes online casual gamers twice as likely to play and buy mobile games then other mobile phone owners.66% of the online casual gamers plays games on a daily basis while 22% said they play about three times a week. The market for online casual game subscriptions is set to grof from $ 2 billion in 2005 to $ 6.8 billion by 2011 (according to DFC Intelligence). Mobile games revenue will grow from $ 3.4 billion to over $ 11 billion by 2011 (according to Informa Telecoms). Oberon and I-Play held the survey along 1,000 online casual game players that visited partner game sites served by Oberon during september. The total of 38% is above the industry average when looking at other North-American gamers (according to M:Metrics). According to this press release by I-Play (and their parent company Oberon media), they made a survey to online gamers about how willing they would play their favourite online games on mobile. Here are the results, something that all Flash Lite game developers should too pay attention to: 38% of casual online games customers play games on their mobile phones and 45% of respondents would play their favorite online games, if they were available, on mobile devices “The 38% of online casual gamers can be split up in 22% that plays mobile games on a regular basis and 16% that plays sometimes. The age groups where almost equally divided.”

install Flash Forecast: Lite devices base of
The total estimated amount of Flash Lite enabled devices after 2008 is 461,733,000 — pretty nice figure Covered regions: Americas APAC (Asia Pacific) CALA (Central America/Latin America) Western Europe Central Europe Japan Flash Lite versions included are 1.0, 1.1, 2.0, 2.1 and 3.0. Via Bill, excellent news: Adobe has made data about forecasted installed base of Flash Lite devices available as a .zip file (containing a pdf file). devices seems to be the same in 2008 as in 2007 (or declining a bit), but still very formidable number of devices. The amount of Flash Lite 3.0 enabled devices worldwide is expected to be a little over 5 million after 2008, so no big expectations about mobile YouTube video watching crazyness this year. Source for the metrics is extracted from the Strategy Analytics Flash-Enabled Handset Forecast from January 4, 2008 Information includes Flash Lite devices by version, country and region, for years 2007 and 2008. Generally speaking, the amount of Flash Lite 1.1.

Flash enabled spreadsheet Lite Updated handsets
This includes devices that are available in market today as well as some devices that will be available in either Q1 or Q2 of this year.” Bill has updated the Flash Lite enabled handsets spreadsheet (.pdf file). “Latest stats: Nokia = 67 devices, Sony Ericsson = 57 devices, BREW = 13 devices.

downloads adgames: free Mini games Opera from 1.6m Mobile
(on November 23rd, 2007, Opera announced that the Opera Mini browser has been installed in more than 26 million devices - what is the churn rate [meaning how many of the old devices are still in use] is not known by us — Opera Mini officially launched worldwide on January 24, 2006). And how it works: “The Opera Mini homepage now includes a GameJump bookmark, allowing users to access Greystripe’s freemobile game portal with one easy click.” Now, when you think about the possibilities with Flash Lite games and other content, you should immediately realize that viral distribution (one of the reasons is the lack of built in DRM, Digital Rights Management), and installation, of Flash Lite files is far more easier than with J2ME — which generates an opportunity. One of the most interesting avenues for mobile games — and especially Flash Lite games — is the adgaming; today mainly meaning games that are distributed for free, and the revenue comes from showing the ads before and after the actual gameplay (just like in the internet). In order to show ads and count the number of ads showed, the mobile device needs to connect to the network — which creates some data transfer costs. When using term Advergaming, that usually refers to paid content, for example game comissioned by a client, to be used as a marketing tool for certain campaign or product. And the trend seems to be quite strong: according to this press release by Opera / Greystripe, during 60 days of launching a free downloadable mobile game service, over 1.6 million games and applications were downloaded. It may well be, that the old models of pay per download or subscribe to a monthly service will not be as lucrative for Flash Lite content as the viral advertising model: PRO’s As End users are easily able to distribute Flash Lite files to each other; for example via bluetooth - just send the file from your mobile device to another [that has Flash Lite player] and there it is immediately; no installation, just find the game from your inbox, click, and play. Piracy is not an issue; as developer/publisher want the game to be accessed by as many people as possible, as the revenue comes solely from viewing the adds = more games played, more revenue Direct to consumer distribution is easier (as consumers, end-users, distribute the games to their friends) CON’s Legislation: legislation concerning mobile marketing differs vastly from country to country, and there are no clear rules. How that legislation reacts to free mobile games — is anybody’s guess. Currently it is not an issue, but might prove to be one in the future. Airtime: the catch with free games is that they show ads. If there is no access to the network, the game is/might not be playable at all. Although the number of Flash Lite enabled devices is on the rise, lot of phones don’t have Flash Lite. If you have any thoughts on the subject, feel free to post comments.

for Variation Newbies Nokia Guide N95
If you are thinking of buying a Nokia N95, I suggest you take a look at the Nokia N95 Variation Guide compiled by JohnyBruha at Howard Forums. Nokia N82 vs. Nokia N95 8GB Photo Comparison”>Bar Fight! Let’s get rid of the N95-1, N95-2, N95-3 names and use “8GB” or “NAM” instead to decrease some confusion. Related Post

NAM N95 Approval FCC Passes Nokia 8GB
It is called the Nokia N95-4, supporting networks using 850/1900 MHz HSDPA (high speed data packet access) in the Americas. Today it appeared on the FCC pages. I took some screenshots of the information that mattered and the link to the documents. It looks exactly like the current Nokia N95 8GB (Model Nokia N95-2), and we won’t be sure if there will be any unique features other than that 3G will work with AT&T’s 3G internet. Screenshots below: Nokia N95 8GB NAM Label Looks like the Nokia N95 8GB Looks like the Nokia N95 8GB HSDPA/UMTS support Link to the FCC documents of the Nokia N95 8GB NAM. Related PostLaguna Beach California Sunset Geotagged with the Nokia N95 NAMRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Brief: Sports Tracking Cabo MexicoNokia N95 Variation Guide for Newbies Nokia already announced the Nokia N95 8GB NAM on January 7th, 2007, but the FCC approval was nowhere to be found.

titles revenues from come 10-20% ad-funded in game 2008 of mobile
We saw ten times the people play the same games – from one month before when it was on the operator deck. “78 per cent of them were new users, that until then weren’t gamers, and because it’s free they keep playing – between 10 and 20 times.” He also explained that while advertisers paid a high rate for the deal, a single impression constituted a number of steps, so that the benefits were clear – and clients such as Calvin Klein and Adidas saw click through rates as high as 44 per cent.” Source: MobileIndustry.biz The main reason that will slow the growth & usage of Flash Lite is the (still) limited amount of devices having Flash Lite as preinstalled. “innerActive co-CEO and co-founder Ziv Elul stated that there was good money to be made from such games. “What we’ve seen so far is that the numbers are very high. The panelist generally agreed that around 10 to 20 % of revenues could come from ad-funded games in 2008 (industry support is required to reach numbers like that). Naturally the strength of Flash Lite is that it scales easily to different devices (when properly designed and developed), so it has a possibility to play a big part in ad-funded model. According to a panel at the Mobile Games Forum, ad-funded/supported mobile games might have a good future.

Casual Thoughts Games on
Here are some thoughts on the subject: According to a report by CGA (Casual Games Association), on the web, casual game demographics are: buyers are mostly female (74 percent) and over 35 years (72 percent) BUT only slightly more than half of the players of casual games are female (51 percent) and they’re also a little younger (just 62 percent are over 35) 80 percent of those with children/grandchildren play casual games with them THINGS TO UNDERSTAND: If you want to access a mass market, instead of dominating a small niche, think beyond the hardcore game audience, no matter what your personal preferences are. Reasons for playing include: educational use of leisure time mental exercise confidence building stress relief entertainment pain relief THINGS TO UNDERSTAND: Entertainment is not the only, or even the most important reason, for playing a casual game. Sources: Gamasutra: Opinion: Reflexive’s Carroll On Understanding The Casual Gamer As Casual Games are the hottest topic/genre on mobile games, it’s worthwhile to every Flash Lite game developer to ponder a bit who is buing casual games online (as that market has been growing a lot for the past couple of years), and what reasons people have for playing the games.

mylo with Sony Flash ships 3
Via Bill, Sony Electronics announced new Sony mylo communicator device, also known as the Sony mylo 2. Specifications: Flash Lite 3 in web browser (note that it supports Flash 8, not Flash 9) Screen resolution 800×480, 3.5 inch Touch screen QWERTY keyboard WiFi Camera for taking photos 1 G memory (850 mb of that is available) Price: $300 Availability: the device will ship in late January, at sonystyle.com, at Sony Style® retail stores (www.sonystyle.com/retail) and at authorized dealers nationwide (no information when it will be sold outside US).

0

Nokia

in 2007 91% Global Handset Flash-Enabled Forecast: Growth
Via Bill: according to a study by StrategyAnalytics, the Flash-Enabled Handset Forecast: 91% Global Growth in 2007 as Flash Lite Gains Momentum outside Japan. “Adobe’s Flash Lite technology has taken off rapidly in the last 18 months. The base continues to strengthen in Japan, but in 2008 we will see shipments of Flash Lite-enabled cellphones in the rest of the Asia Pacific region and Western Europe exceed shipments in Japan for the first time since the launch of Flash Lite. A further 1.4 billion FL-enabled phones are expected to be shipped globally over the next three years alone, at which point over 46% of phones shipped are likely to support Flash Lite. This report gives a global forecast of the market for Flash Lite-enabled phones with detailed analysis of 23 countries, and splits by Flash Lite version, air interface and network operator.” Cumulatively, over 301 million FL devices, of which over 90% are cellphones, have been shipped since 2003.

Flash spreadsheet enabled handsets Lite Updated
This includes devices that are available in market today as well as some devices that will be available in either Q1 or Q2 of this year.” Bill has updated the Flash Lite enabled handsets spreadsheet (.pdf file). “Latest stats: Nokia = 67 devices, Sony Ericsson = 57 devices, BREW = 13 devices.

0

Flash Games

Favorite on Casual of Gamers Play 45% Would Online Games Mobile
Mobile games revenue will grow from $ 3.4 billion to over $ 11 billion by 2011 (according to Informa Telecoms). Oberon and I-Play held the survey along 1,000 online casual game players that visited partner game sites served by Oberon during september. The total of 38% is above the industry average when looking at other North-American gamers (according to M:Metrics). This makes online casual gamers twice as likely to play and buy mobile games then other mobile phone owners.66% of the online casual gamers plays games on a daily basis while 22% said they play about three times a week. The market for online casual game subscriptions is set to grof from $ 2 billion in 2005 to $ 6.8 billion by 2011 (according to DFC Intelligence). The age groups where almost equally divided.” Here are the results, something that all Flash Lite game developers should too pay attention to: 38% of casual online games customers play games on their mobile phones and 45% of respondents would play their favorite online games, if they were available, on mobile devices “The 38% of online casual gamers can be split up in 22% that plays mobile games on a regular basis and 16% that plays sometimes. According to this press release by I-Play (and their parent company Oberon media), they made a survey to online gamers about how willing they would play their favourite online games on mobile.

Support Original’s 21.0.001 Nokia Firmware N95 Built-in Demo: Youtube Video Flash
Here’s a video demonstration of the Nokia N95 Original (also known as N95-1), playing flash videos within the Youtube.com site. Most likely, because the last update to the Nokia N95 8GB added built-in browser flash video support. In the meantime, I recommend emTube to satisfy your YouTube cravings for your Nokia N95. Related PostReview: Using Youtube Mobile on the Nokia N95Nokia N95 Viral Videos Uploaded on YoutubeYouTube or Flash Works Fine on the Nokia N95How To: Embed Map with Geotagged Photos for Your BlogNokia N95 Variation Guide for Newbies The firmware on this Nokia N95 is version 21.0.001, but its availability is still unknown. The current firmware at the time of this post, 20.0.015 can not play videos within the Youtube.com site. The v21.0.001 firmware for the Nokia N95-1 is available to developers for testing. Will Nokia release this functionality to the public?

games Mini free downloads Mobile Opera 1.6m adgames: from
If there is no access to the network, the game is/might not be playable at all. Although the number of Flash Lite enabled devices is on the rise, lot of phones don’t have Flash Lite. If you have any thoughts on the subject, feel free to post comments. It may well be, that the old models of pay per download or subscribe to a monthly service will not be as lucrative for Flash Lite content as the viral advertising model: PRO’s As End users are easily able to distribute Flash Lite files to each other; for example via bluetooth - just send the file from your mobile device to another [that has Flash Lite player] and there it is immediately; no installation, just find the game from your inbox, click, and play. Piracy is not an issue; as developer/publisher want the game to be accessed by as many people as possible, as the revenue comes solely from viewing the adds = more games played, more revenue Direct to consumer distribution is easier (as consumers, end-users, distribute the games to their friends) CON’s Legislation: legislation concerning mobile marketing differs vastly from country to country, and there are no clear rules. One of the most interesting avenues for mobile games — and especially Flash Lite games — is the adgaming; today mainly meaning games that are distributed for free, and the revenue comes from showing the ads before and after the actual gameplay (just like in the internet). (on November 23rd, 2007, Opera announced that the Opera Mini browser has been installed in more than 26 million devices - what is the churn rate [meaning how many of the old devices are still in use] is not known by us — Opera Mini officially launched worldwide on January 24, 2006). And how it works: “The Opera Mini homepage now includes a GameJump bookmark, allowing users to access Greystripe’s freemobile game portal with one easy click.” Now, when you think about the possibilities with Flash Lite games and other content, you should immediately realize that viral distribution (one of the reasons is the lack of built in DRM, Digital Rights Management), and installation, of Flash Lite files is far more easier than with J2ME — which generates an opportunity. How that legislation reacts to free mobile games — is anybody’s guess. When using term Advergaming, that usually refers to paid content, for example game comissioned by a client, to be used as a marketing tool for certain campaign or product. And the trend seems to be quite strong: according to this press release by Opera / Greystripe, during 60 days of launching a free downloadable mobile game service, over 1.6 million games and applications were downloaded. In order to show ads and count the number of ads showed, the mobile device needs to connect to the network — which creates some data transfer costs. Currently it is not an issue, but might prove to be one in the future. Airtime: the catch with free games is that they show ads.

Forecast: 91% Global Flash-Enabled 2007 Growth Handset in
The base continues to strengthen in Japan, but in 2008 we will see shipments of Flash Lite-enabled cellphones in the rest of the Asia Pacific region and Western Europe exceed shipments in Japan for the first time since the launch of Flash Lite. A further 1.4 billion FL-enabled phones are expected to be shipped globally over the next three years alone, at which point over 46% of phones shipped are likely to support Flash Lite. Via Bill: according to a study by StrategyAnalytics, the Flash-Enabled Handset Forecast: 91% Global Growth in 2007 as Flash Lite Gains Momentum outside Japan. “Adobe’s Flash Lite technology has taken off rapidly in the last 18 months. This report gives a global forecast of the market for Flash Lite-enabled phones with detailed analysis of 23 countries, and splits by Flash Lite version, air interface and network operator.” Cumulatively, over 301 million FL devices, of which over 90% are cellphones, have been shipped since 2003.

Brief: Tracking Cabo Sports Mexico
I don’t have much time to blog more about it but I’m really amazed with this app. Check out the ‘workout’ at Cabo. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Laguna Beach California Sunset Geotagged with the Nokia N95 NAMNokia N95 Variation Guide for NewbiesTesting Nokia Sports Tracker With The Nokia N95-3 During Vacation I used the Nokia N95 NAM with Sports Tracker to track GPS location while on a small boat tour in Cabo San Lucas. Surprisingly the pictures taken were also collected by the Nokia Sports Tracker.

Guide N95 Nokia for Variation Newbies
Nokia N95-3 vs. Nokia N95-3 vs. Nokia N82 vs. If you are thinking of buying a Nokia N95, I suggest you take a look at the Nokia N95 Variation Guide compiled by JohnyBruha at Howard Forums. This chart will help you know which features separate them from one another. Nokia N82 vs. I’ve also added a suggestion or request at the end. Nokia N95 Quadband GSM, 3G 2100 for Europe Available in Silver/Plum, Silver/Sand, Silver/Graphite, Silver/Red, and Silver/Pink color variants 30mb of RAM on boot with newest firmware 2.6″ 240×320 screen 950mAh battery Camera lens cover present MicroSDHC memory card slot expandable up to 32gb (current largest card available is 8gb) Flat, black media keys on secondary slide out keypad Nokia N95 NAM Quadband GSM, 3G 850/1900 for North America Available in Silver/Black, Silver/Bronze, Red 80mb of RAM on boot with newest firmware 2.6″ 240×320 screen 1200mAh battery Camera lens cover absent MicroSDHC memory card slot expandable up to 32gb (current largest card available is 8gb) Raised, black media keys on secondary slide out keypad Nokia N95 8GB Quadband GSM, 3G 2100 for Europe Available in Black/Black 90mb RAM available on boot 2.8″ 240×320 screen 1200mAh battery Equipped with demand paging for opening intensive applications faster and increasing the overall speed of the device Newest firmware allows direct viewing of YouTube content from YouTube website Camera lens cover absent 8gb of internal storage Memory card slot absent Front keys are smaller and grouped to accommodate larger screen Raised, black media keys on secondary slide out keypad Nokia N95 8GB NAM Quadband GSM, 3G 850/1900 for North America Everything else is identical to the Nokia N95 8GB Thoughts I have a suggestion and request for everyone including bloggers, buyers, and readers. Nokia N95 8GB Photo Comparison”>Bar Fight! Let’s get rid of the N95-1, N95-2, N95-3 names and use “8GB” or “NAM” instead to decrease some confusion. Related Post

enabled Lite handsets spreadsheet Updated Flash
This includes devices that are available in market today as well as some devices that will be available in either Q1 or Q2 of this year.” Bill has updated the Flash Lite enabled handsets spreadsheet (.pdf file). “Latest stats: Nokia = 67 devices, Sony Ericsson = 57 devices, BREW = 13 devices.

Testing With During Tracker Sports Nokia N95-3 Vacation Nokia The
I’m testing the Nokia Sports Tracker on the Nokia N95-3 during my vacation where I’ll be visiting Canada, West Coast USA, then Mexico. Nokia N95 8GB Photo Comparison”>Bar Fight! The map above is draggable, and contains some points provided by Sports Tracker like the fastest point, slowest point, and altitude. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Brief: Sports Tracking Cabo Mexico

webinars Lite Flash Upcoming
Two upcoming Flash Lite related seminars - do register to them now: Via Bill: Flash Lite and Flex for mTourism January 23rd (9 am PST) Speakers: Untravel Media’s CTO Ira Hochman and CEO Michael Epstein Topic: developing mobile travel applications (using geo-coding), a web-based Flex application and a Flash Lite mobile application Via Boston Flash Mobile and Devices User Group: Developing Flash Lite Widgets for the Chumby Platform January 25th (9 am PST) Speaker: Scott Janousek, Technical Director of Hooken Mobile Topic: developing Flash Lite widgets for the Chumby platform

0

Flash Games

handsets Updated Flash spreadsheet Lite enabled
This includes devices that are available in market today as well as some devices that will be available in either Q1 or Q2 of this year.” Bill has updated the Flash Lite enabled handsets spreadsheet (.pdf file). “Latest stats: Nokia = 67 devices, Sony Ericsson = 57 devices, BREW = 13 devices.

Games on Mobile Casual Would Play 45% of Favorite Online Gamers
The market for online casual game subscriptions is set to grof from $ 2 billion in 2005 to $ 6.8 billion by 2011 (according to DFC Intelligence). This makes online casual gamers twice as likely to play and buy mobile games then other mobile phone owners.66% of the online casual gamers plays games on a daily basis while 22% said they play about three times a week. The age groups where almost equally divided.” The total of 38% is above the industry average when looking at other North-American gamers (according to M:Metrics). Here are the results, something that all Flash Lite game developers should too pay attention to: 38% of casual online games customers play games on their mobile phones and 45% of respondents would play their favorite online games, if they were available, on mobile devices “The 38% of online casual gamers can be split up in 22% that plays mobile games on a regular basis and 16% that plays sometimes. According to this press release by I-Play (and their parent company Oberon media), they made a survey to online gamers about how willing they would play their favourite online games on mobile. Mobile games revenue will grow from $ 3.4 billion to over $ 11 billion by 2011 (according to Informa Telecoms). Oberon and I-Play held the survey along 1,000 online casual game players that visited partner game sites served by Oberon during september.

Growth 2007 in Flash-Enabled 91% Handset Forecast: Global
Cumulatively, over 301 million FL devices, of which over 90% are cellphones, have been shipped since 2003. Via Bill: according to a study by StrategyAnalytics, the Flash-Enabled Handset Forecast: 91% Global Growth in 2007 as Flash Lite Gains Momentum outside Japan. “Adobe’s Flash Lite technology has taken off rapidly in the last 18 months. This report gives a global forecast of the market for Flash Lite-enabled phones with detailed analysis of 23 countries, and splits by Flash Lite version, air interface and network operator.” The base continues to strengthen in Japan, but in 2008 we will see shipments of Flash Lite-enabled cellphones in the rest of the Asia Pacific region and Western Europe exceed shipments in Japan for the first time since the launch of Flash Lite. A further 1.4 billion FL-enabled phones are expected to be shipped globally over the next three years alone, at which point over 46% of phones shipped are likely to support Flash Lite.

0

Nokia

N82 Updated to 11.0.117 Version Firmware Nokia
For the next Nokia N82 firmware, I would like Nokia to add the GPS location in the Exif data of the photos taken. The Nokia N82 firmware was updated today to version 11.0.117. This way, I do not need to rely on third-party applications like Shozu to geotag my pictures. Related PostHow To: Embed Map with Geotagged Photos for Your BlogReview: Joby Gorillapod with Nokia DT-22 AdapterVlog: Using the Nokia N82 on New Year’s EvePhotodriving and Geotagging with the Nokia N82How To: Easy and Best Video Quality Conversion Using VisualHub on Mac The changelog shows nothing significant, but I was surprised that even when I backed up all my installed applications and contacts, no data was lost after the update. The Nokia N82 was updated on my Mac using VMware Fusion running Windows XP. Updated Nokia N82 on Mac Leopard. I was hoping for more features in this update. Previously, I had to reinstall everything.

Embed Geotagged Blog for To: Map with How Photos Your
Nokia N95 8GB Photo Comparison”>Bar Fight! A sample post with embedded map is the Laguna Beach California Sunset Geotagged with the Nokia N95 NAM post. As an aside, you can also view your Flickr photos on a map by adding ‘/map’ to the end of the Flickr page url. So you have a bunch of photos geotagged with GPS-capable cameraphones like the Nokia N95 or the Nokia N82 and want to show it off on your blog. At the bottom of the page, look for the geoFeed link. Nokia N95-3 vs. You won’t be able to embed that map for your blogs, but pretty neat nonetheless. Related PostHow To: Easy and Best Video Quality Conversion Using VisualHub on Mac

adgames: Mini from games Opera 1.6m downloads Mobile free
If there is no access to the network, the game is/might not be playable at all. Although the number of Flash Lite enabled devices is on the rise, lot of phones don’t have Flash Lite. If you have any thoughts on the subject, feel free to post comments. Currently it is not an issue, but might prove to be one in the future. Airtime: the catch with free games is that they show ads. How that legislation reacts to free mobile games — is anybody’s guess. One of the most interesting avenues for mobile games — and especially Flash Lite games — is the adgaming; today mainly meaning games that are distributed for free, and the revenue comes from showing the ads before and after the actual gameplay (just like in the internet). It may well be, that the old models of pay per download or subscribe to a monthly service will not be as lucrative for Flash Lite content as the viral advertising model: PRO’s As End users are easily able to distribute Flash Lite files to each other; for example via bluetooth - just send the file from your mobile device to another [that has Flash Lite player] and there it is immediately; no installation, just find the game from your inbox, click, and play. Piracy is not an issue; as developer/publisher want the game to be accessed by as many people as possible, as the revenue comes solely from viewing the adds = more games played, more revenue Direct to consumer distribution is easier (as consumers, end-users, distribute the games to their friends) CON’s Legislation: legislation concerning mobile marketing differs vastly from country to country, and there are no clear rules. In order to show ads and count the number of ads showed, the mobile device needs to connect to the network — which creates some data transfer costs. When using term Advergaming, that usually refers to paid content, for example game comissioned by a client, to be used as a marketing tool for certain campaign or product. And the trend seems to be quite strong: according to this press release by Opera / Greystripe, during 60 days of launching a free downloadable mobile game service, over 1.6 million games and applications were downloaded. (on November 23rd, 2007, Opera announced that the Opera Mini browser has been installed in more than 26 million devices - what is the churn rate [meaning how many of the old devices are still in use] is not known by us — Opera Mini officially launched worldwide on January 24, 2006). And how it works: “The Opera Mini homepage now includes a GameJump bookmark, allowing users to access Greystripe’s freemobile game portal with one easy click.” Now, when you think about the possibilities with Flash Lite games and other content, you should immediately realize that viral distribution (one of the reasons is the lack of built in DRM, Digital Rights Management), and installation, of Flash Lite files is far more easier than with J2ME — which generates an opportunity.

and Mexico Geotagged Nokia Recap: Vallarta NAM with the N95 Puerto Tracked
If you are reading this from an RSS reader, you might not be able to see the map. I also embedded a map in this post to show the route from the beach back to the ship using Sports Tracker. Make sure to zoom in to see how accurate the GPS on the Nokia N95 NAM fared. View Larger Map Below are some of the geotagged photos. Click on the dots to view the photos taken at those locations. This whole process meant that the Nokia N95 NAM was running Sports Tracker to draw the route while Shozu was busy in the background geotagging the photos taken with the camera. All the photos were geotagged thanks to Shozu. My girlfriend spent half of the day shopping for jewelry, so we did not really see much of the city. The map below shows our route from walking around the city then the taxi ride back to the ship. You can view the complete Puerto Vallarta set at my Flickr account. If you zoom in, you can see how accurate the GPS performed. I used the Nokia N95 NAM to take pictures at Puerto Vallarta, one of the ports visited during the cruise last week. Thumbs up to Nokia, but battery did not do too well. I received the empty battery warning by the time I got back to the ship. Related PostNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Laguna Beach California Sunset Geotagged with the Nokia N95 NAMBrief: Sports Tracking Cabo MexicoHow To: Embed Map with Geotagged Photos for Your BlogNokia N95 Variation Guide for Newbies

Brief: Cabo Mexico Sports Tracking
Check out the ‘workout’ at Cabo. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Laguna Beach California Sunset Geotagged with the Nokia N95 NAMNokia N95 Variation Guide for NewbiesTesting Nokia Sports Tracker With The Nokia N95-3 During Vacation Surprisingly the pictures taken were also collected by the Nokia Sports Tracker. I don’t have much time to blog more about it but I’m really amazed with this app. I used the Nokia N95 NAM with Sports Tracker to track GPS location while on a small boat tour in Cabo San Lucas.

Games Casual on Thoughts
As Casual Games are the hottest topic/genre on mobile games, it’s worthwhile to every Flash Lite game developer to ponder a bit who is buing casual games online (as that market has been growing a lot for the past couple of years), and what reasons people have for playing the games. Here are some thoughts on the subject: According to a report by CGA (Casual Games Association), on the web, casual game demographics are: buyers are mostly female (74 percent) and over 35 years (72 percent) BUT only slightly more than half of the players of casual games are female (51 percent) and they’re also a little younger (just 62 percent are over 35) 80 percent of those with children/grandchildren play casual games with them THINGS TO UNDERSTAND: If you want to access a mass market, instead of dominating a small niche, think beyond the hardcore game audience, no matter what your personal preferences are. Reasons for playing include: educational use of leisure time mental exercise confidence building stress relief entertainment pain relief THINGS TO UNDERSTAND: Entertainment is not the only, or even the most important reason, for playing a casual game. Sources: Gamasutra: Opinion: Reflexive’s Carroll On Understanding The Casual Gamer

of on Games Would Gamers Favorite Play 45% Casual Online Mobile
The market for online casual game subscriptions is set to grof from $ 2 billion in 2005 to $ 6.8 billion by 2011 (according to DFC Intelligence). According to this press release by I-Play (and their parent company Oberon media), they made a survey to online gamers about how willing they would play their favourite online games on mobile. The age groups where almost equally divided.” This makes online casual gamers twice as likely to play and buy mobile games then other mobile phone owners.66% of the online casual gamers plays games on a daily basis while 22% said they play about three times a week. Here are the results, something that all Flash Lite game developers should too pay attention to: 38% of casual online games customers play games on their mobile phones and 45% of respondents would play their favorite online games, if they were available, on mobile devices “The 38% of online casual gamers can be split up in 22% that plays mobile games on a regular basis and 16% that plays sometimes. The total of 38% is above the industry average when looking at other North-American gamers (according to M:Metrics). Mobile games revenue will grow from $ 3.4 billion to over $ 11 billion by 2011 (according to Informa Telecoms). Oberon and I-Play held the survey along 1,000 online casual game players that visited partner game sites served by Oberon during september.

Global Forecast: Flash-Enabled 2007 Handset in Growth 91%
Via Bill: according to a study by StrategyAnalytics, the Flash-Enabled Handset Forecast: 91% Global Growth in 2007 as Flash Lite Gains Momentum outside Japan. “Adobe’s Flash Lite technology has taken off rapidly in the last 18 months. Cumulatively, over 301 million FL devices, of which over 90% are cellphones, have been shipped since 2003. This report gives a global forecast of the market for Flash Lite-enabled phones with detailed analysis of 23 countries, and splits by Flash Lite version, air interface and network operator.” The base continues to strengthen in Japan, but in 2008 we will see shipments of Flash Lite-enabled cellphones in the rest of the Asia Pacific region and Western Europe exceed shipments in Japan for the first time since the launch of Flash Lite. A further 1.4 billion FL-enabled phones are expected to be shipped globally over the next three years alone, at which point over 46% of phones shipped are likely to support Flash Lite.

0

Nokia

Firmware Demo: 21.0.001 Flash Video Support Original’s Youtube N95 Nokia Built-in
Will Nokia release this functionality to the public? Here’s a video demonstration of the Nokia N95 Original (also known as N95-1), playing flash videos within the Youtube.com site. The firmware on this Nokia N95 is version 21.0.001, but its availability is still unknown. The current firmware at the time of this post, 20.0.015 can not play videos within the Youtube.com site. The v21.0.001 firmware for the Nokia N95-1 is available to developers for testing. Most likely, because the last update to the Nokia N95 8GB added built-in browser flash video support. In the meantime, I recommend emTube to satisfy your YouTube cravings for your Nokia N95. Related PostReview: Using Youtube Mobile on the Nokia N95Nokia N95 Viral Videos Uploaded on YoutubeYouTube or Flash Works Fine on the Nokia N95How To: Embed Map with Geotagged Photos for Your BlogNokia N95 Variation Guide for Newbies

on Play Gamers 45% of Games Would Online Casual Favorite Mobile
The total of 38% is above the industry average when looking at other North-American gamers (according to M:Metrics). This makes online casual gamers twice as likely to play and buy mobile games then other mobile phone owners.66% of the online casual gamers plays games on a daily basis while 22% said they play about three times a week. Mobile games revenue will grow from $ 3.4 billion to over $ 11 billion by 2011 (according to Informa Telecoms). Oberon and I-Play held the survey along 1,000 online casual game players that visited partner game sites served by Oberon during september. The market for online casual game subscriptions is set to grof from $ 2 billion in 2005 to $ 6.8 billion by 2011 (according to DFC Intelligence). The age groups where almost equally divided.” According to this press release by I-Play (and their parent company Oberon media), they made a survey to online gamers about how willing they would play their favourite online games on mobile. Here are the results, something that all Flash Lite game developers should too pay attention to: 38% of casual online games customers play games on their mobile phones and 45% of respondents would play their favorite online games, if they were available, on mobile devices “The 38% of online casual gamers can be split up in 22% that plays mobile games on a regular basis and 16% that plays sometimes.

discussion on Nokia Lite Flash board Forum
Via Ugur/Kuneri, there is now a dedicated Flash Lite discussion board on Forum Nokia. Hopefully it will serve the Flash Lite development community well, and become a source for Flash Lite related information (which is currently quite scattered over Forum Nokia). Also, hopes are high for getting some real feedback from Nokia for specific technical issues — we shall see how things turn out.

ships with Flash Sony 3 mylo
Via Bill, Sony Electronics announced new Sony mylo communicator device, also known as the Sony mylo 2. Specifications: Flash Lite 3 in web browser (note that it supports Flash 8, not Flash 9) Screen resolution 800×480, 3.5 inch Touch screen QWERTY keyboard WiFi Camera for taking photos 1 G memory (850 mb of that is available) Price: $300 Availability: the device will ship in late January, at sonystyle.com, at Sony Style® retail stores (www.sonystyle.com/retail) and at authorized dealers nationwide (no information when it will be sold outside US).

Beach California Nokia with Geotagged Sunset the N95 Laguna NAM
No pictures of the cars, but check the embedded map to show where the pictures were taken. Note: The interactive map below may not be visible in your RSS reader. I visited 3 years ago so I hope it’s not ruined by now. Babes!!! Boys!!!::.”>Boracay, Philippines. View Larger Map Here are a few thumbnails below from the complete Laguna Flickr set. I visited a bunch of beaches and so far I’ve yet to see a nicer place than

Thoughts on Games Casual
As Casual Games are the hottest topic/genre on mobile games, it’s worthwhile to every Flash Lite game developer to ponder a bit who is buing casual games online (as that market has been growing a lot for the past couple of years), and what reasons people have for playing the games. Here are some thoughts on the subject: According to a report by CGA (Casual Games Association), on the web, casual game demographics are: buyers are mostly female (74 percent) and over 35 years (72 percent) BUT only slightly more than half of the players of casual games are female (51 percent) and they’re also a little younger (just 62 percent are over 35) 80 percent of those with children/grandchildren play casual games with them THINGS TO UNDERSTAND: If you want to access a mass market, instead of dominating a small niche, think beyond the hardcore game audience, no matter what your personal preferences are. Reasons for playing include: educational use of leisure time mental exercise confidence building stress relief entertainment pain relief THINGS TO UNDERSTAND: Entertainment is not the only, or even the most important reason, for playing a casual game. Sources: Gamasutra: Opinion: Reflexive’s Carroll On Understanding The Casual Gamer

handsets enabled Updated spreadsheet Flash Lite
Bill has updated the Flash Lite enabled handsets spreadsheet (.pdf file). “Latest stats: Nokia = 67 devices, Sony Ericsson = 57 devices, BREW = 13 devices. This includes devices that are available in market today as well as some devices that will be available in either Q1 or Q2 of this year.”

Forecast: Handset in 2007 Flash-Enabled Global 91% Growth
Cumulatively, over 301 million FL devices, of which over 90% are cellphones, have been shipped since 2003. The base continues to strengthen in Japan, but in 2008 we will see shipments of Flash Lite-enabled cellphones in the rest of the Asia Pacific region and Western Europe exceed shipments in Japan for the first time since the launch of Flash Lite. A further 1.4 billion FL-enabled phones are expected to be shipped globally over the next three years alone, at which point over 46% of phones shipped are likely to support Flash Lite. This report gives a global forecast of the market for Flash Lite-enabled phones with detailed analysis of 23 countries, and splits by Flash Lite version, air interface and network operator.” Via Bill: according to a study by StrategyAnalytics, the Flash-Enabled Handset Forecast: 91% Global Growth in 2007 as Flash Lite Gains Momentum outside Japan. “Adobe’s Flash Lite technology has taken off rapidly in the last 18 months.

NAM Vallarta with Tracked N95 Puerto Recap: Nokia Mexico and the Geotagged
Make sure to zoom in to see how accurate the GPS on the Nokia N95 NAM fared. View Larger Map Below are some of the geotagged photos. My girlfriend spent half of the day shopping for jewelry, so we did not really see much of the city. The map below shows our route from walking around the city then the taxi ride back to the ship. Click on the dots to view the photos taken at those locations. You can view the complete Puerto Vallarta set at my Flickr account. If you zoom in, you can see how accurate the GPS performed. I used the Nokia N95 NAM to take pictures at Puerto Vallarta, one of the ports visited during the cruise last week. I received the empty battery warning by the time I got back to the ship. Related PostNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Laguna Beach California Sunset Geotagged with the Nokia N95 NAMBrief: Sports Tracking Cabo MexicoHow To: Embed Map with Geotagged Photos for Your BlogNokia N95 Variation Guide for Newbies Thumbs up to Nokia, but battery did not do too well. If you are reading this from an RSS reader, you might not be able to see the map. All the photos were geotagged thanks to Shozu. I also embedded a map in this post to show the route from the beach back to the ship using Sports Tracker. This whole process meant that the Nokia N95 NAM was running Sports Tracker to draw the route while Shozu was busy in the background geotagging the photos taken with the camera.

base install of Forecast: devices Lite Flash
Information includes Flash Lite devices by version, country and region, for years 2007 and 2008. Generally speaking, the amount of Flash Lite 1.1. Via Bill, excellent news: Adobe has made data about forecasted installed base of Flash Lite devices available as a .zip file (containing a pdf file). The total estimated amount of Flash Lite enabled devices after 2008 is 461,733,000 — pretty nice figure Covered regions: Americas APAC (Asia Pacific) CALA (Central America/Latin America) Western Europe Central Europe Japan Flash Lite versions included are 1.0, 1.1, 2.0, 2.1 and 3.0. The amount of Flash Lite 3.0 enabled devices worldwide is expected to be a little over 5 million after 2008, so no big expectations about mobile YouTube video watching crazyness this year. Source for the metrics is extracted from the Strategy Analytics Flash-Enabled Handset Forecast from January 4, 2008 devices seems to be the same in 2008 as in 2007 (or declining a bit), but still very formidable number of devices.

0

Flash Games

webinars Flash Lite Upcoming
Two upcoming Flash Lite related seminars - do register to them now: Via Bill: Flash Lite and Flex for mTourism January 23rd (9 am PST) Speakers: Untravel Media’s CTO Ira Hochman and CEO Michael Epstein Topic: developing mobile travel applications (using geo-coding), a web-based Flex application and a Flash Lite mobile application Via Boston Flash Mobile and Devices User Group: Developing Flash Lite Widgets for the Chumby Platform January 25th (9 am PST) Speaker: Scott Janousek, Technical Director of Hooken Mobile Topic: developing Flash Lite widgets for the Chumby platform

Casual Games Thoughts on
Here are some thoughts on the subject: According to a report by CGA (Casual Games Association), on the web, casual game demographics are: buyers are mostly female (74 percent) and over 35 years (72 percent) BUT only slightly more than half of the players of casual games are female (51 percent) and they’re also a little younger (just 62 percent are over 35) 80 percent of those with children/grandchildren play casual games with them THINGS TO UNDERSTAND: If you want to access a mass market, instead of dominating a small niche, think beyond the hardcore game audience, no matter what your personal preferences are. Reasons for playing include: educational use of leisure time mental exercise confidence building stress relief entertainment pain relief THINGS TO UNDERSTAND: Entertainment is not the only, or even the most important reason, for playing a casual game. Sources: Gamasutra: Opinion: Reflexive’s Carroll On Understanding The Casual Gamer As Casual Games are the hottest topic/genre on mobile games, it’s worthwhile to every Flash Lite game developer to ponder a bit who is buing casual games online (as that market has been growing a lot for the past couple of years), and what reasons people have for playing the games.

With NAM Tracker, To Maps Nokia Embed With Sports N95 Flickr, Photos Google
This is pretty cool to use for bloggers who take pictures with GPS-enabled phones like the Nokia N82 and Nokia N95. Pictures show up as dots on the map and goes to its Flickr page when clicked. View Larger Map I’m not sure if there are instructions already to do this, but I’ll write a How-To when I get back to New York and have more time to write. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMLaguna Beach California Sunset Geotagged with the Nokia N95 NAMBrief: Sports Tracking Cabo MexicoNokia N95 Variation Guide for NewbiesTesting Nokia Sports Tracker With The Nokia N95-3 During Vacation I combined data from Sports Tracker and the geotagged photos uploaded on the Cabo Flickr set to embed a map in a blog post.

N95 Built-in Youtube Original’s Firmware Flash Support Demo: 21.0.001 Nokia Video
The firmware on this Nokia N95 is version 21.0.001, but its availability is still unknown. The current firmware at the time of this post, 20.0.015 can not play videos within the Youtube.com site. The v21.0.001 firmware for the Nokia N95-1 is available to developers for testing. Here’s a video demonstration of the Nokia N95 Original (also known as N95-1), playing flash videos within the Youtube.com site. Most likely, because the last update to the Nokia N95 8GB added built-in browser flash video support. In the meantime, I recommend emTube to satisfy your YouTube cravings for your Nokia N95. Related PostReview: Using Youtube Mobile on the Nokia N95Nokia N95 Viral Videos Uploaded on YoutubeYouTube or Flash Works Fine on the Nokia N95Nokia N95 Variation Guide for NewbiesHow To: Easy and Best Video Quality Conversion Using VisualHub on Mac Will Nokia release this functionality to the public?

Opera Mobile free adgames: 1.6m from downloads games Mini
It may well be, that the old models of pay per download or subscribe to a monthly service will not be as lucrative for Flash Lite content as the viral advertising model: PRO’s As End users are easily able to distribute Flash Lite files to each other; for example via bluetooth - just send the file from your mobile device to another [that has Flash Lite player] and there it is immediately; no installation, just find the game from your inbox, click, and play. Piracy is not an issue; as developer/publisher want the game to be accessed by as many people as possible, as the revenue comes solely from viewing the adds = more games played, more revenue Direct to consumer distribution is easier (as consumers, end-users, distribute the games to their friends) CON’s Legislation: legislation concerning mobile marketing differs vastly from country to country, and there are no clear rules. In order to show ads and count the number of ads showed, the mobile device needs to connect to the network — which creates some data transfer costs. How that legislation reacts to free mobile games — is anybody’s guess. When using term Advergaming, that usually refers to paid content, for example game comissioned by a client, to be used as a marketing tool for certain campaign or product. And the trend seems to be quite strong: according to this press release by Opera / Greystripe, during 60 days of launching a free downloadable mobile game service, over 1.6 million games and applications were downloaded. Currently it is not an issue, but might prove to be one in the future. Airtime: the catch with free games is that they show ads. One of the most interesting avenues for mobile games — and especially Flash Lite games — is the adgaming; today mainly meaning games that are distributed for free, and the revenue comes from showing the ads before and after the actual gameplay (just like in the internet). If there is no access to the network, the game is/might not be playable at all. Although the number of Flash Lite enabled devices is on the rise, lot of phones don’t have Flash Lite. If you have any thoughts on the subject, feel free to post comments. (on November 23rd, 2007, Opera announced that the Opera Mini browser has been installed in more than 26 million devices - what is the churn rate [meaning how many of the old devices are still in use] is not known by us — Opera Mini officially launched worldwide on January 24, 2006). And how it works: “The Opera Mini homepage now includes a GameJump bookmark, allowing users to access Greystripe’s freemobile game portal with one easy click.” Now, when you think about the possibilities with Flash Lite games and other content, you should immediately realize that viral distribution (one of the reasons is the lack of built in DRM, Digital Rights Management), and installation, of Flash Lite files is far more easier than with J2ME — which generates an opportunity.

Article: help tips to develop you Flash games Lite better Ten
She herself summarizes very nicely the 10 points in her blog: “To summarize the 10 tips - #1 - Always start with a base build and then port it to for multiple devices #2 - Follow intuitive and correct key navigation and controls #3 - Avoid hard-coding values and use variables and logic while writing code #4 - Use old school collision detection methods #5 - Choose between Frame based and Time based ActionScript #6 - Maintain game progress and scores thus adding incentives for user participation #7 - Keep your code organized and easy to maintain with classes #8 - Choose the right font for your games #9 - Replace arrays with strings in Flash Lite 1.1 #10 - Testing on actual device “ Mariam has written a new article on the Adobe Developer Center, Ten tips to help you develop better Flash Lite games.

devices install Lite of base Forecast: Flash
Source for the metrics is extracted from the Strategy Analytics Flash-Enabled Handset Forecast from January 4, 2008 The total estimated amount of Flash Lite enabled devices after 2008 is 461,733,000 — pretty nice figure Covered regions: Americas APAC (Asia Pacific) CALA (Central America/Latin America) Western Europe Central Europe Japan Flash Lite versions included are 1.0, 1.1, 2.0, 2.1 and 3.0. The amount of Flash Lite 3.0 enabled devices worldwide is expected to be a little over 5 million after 2008, so no big expectations about mobile YouTube video watching crazyness this year. devices seems to be the same in 2008 as in 2007 (or declining a bit), but still very formidable number of devices. Via Bill, excellent news: Adobe has made data about forecasted installed base of Flash Lite devices available as a .zip file (containing a pdf file). Information includes Flash Lite devices by version, country and region, for years 2007 and 2008. Generally speaking, the amount of Flash Lite 1.1.

Brief: Tracking Cabo Sports Mexico
I used the Nokia N95 NAM with Sports Tracker to track GPS location while on a small boat tour in Cabo San Lucas. I don’t have much time to blog more about it but I’m really amazed with this app. Check out the ‘workout’ at Cabo. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Laguna Beach California Sunset Geotagged with the Nokia N95 NAMNokia N95 Variation Guide for NewbiesTesting Nokia Sports Tracker With The Nokia N95-3 During Vacation Surprisingly the pictures taken were also collected by the Nokia Sports Tracker.

Handset Growth 2007 91% Global Forecast: Flash-Enabled in
The base continues to strengthen in Japan, but in 2008 we will see shipments of Flash Lite-enabled cellphones in the rest of the Asia Pacific region and Western Europe exceed shipments in Japan for the first time since the launch of Flash Lite. A further 1.4 billion FL-enabled phones are expected to be shipped globally over the next three years alone, at which point over 46% of phones shipped are likely to support Flash Lite. This report gives a global forecast of the market for Flash Lite-enabled phones with detailed analysis of 23 countries, and splits by Flash Lite version, air interface and network operator.” Cumulatively, over 301 million FL devices, of which over 90% are cellphones, have been shipped since 2003. Via Bill: according to a study by StrategyAnalytics, the Flash-Enabled Handset Forecast: 91% Global Growth in 2007 as Flash Lite Gains Momentum outside Japan. “Adobe’s Flash Lite technology has taken off rapidly in the last 18 months.

0

Nokia

N95-3 Sports The Vacation During Tracker Nokia Testing With Nokia
Sports Tracker recorded data like speed, and location. Nokia N95-3 vs. For my first stop in Edmonton, I turned the application on from the car ride starting near the airport. The map above is draggable, and contains some points provided by Sports Tracker like the fastest point, slowest point, and altitude. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMNokia N95 NAM With Sports Tracker, Flickr, Google To Embed Maps With Photos Brief: Sports Tracking Cabo MexicoBar Fight!

am Vlog: Not I Legend
I had my flashlight and the Nokia N95 8GB to play with some video. Click To Play Available video formats: Large, Mobile, Youtube. Related PostNokia N95 Variation Guide for NewbiesVlog: Using the Nokia N82 on New Year’s EveThe Nokia N95 8GB NAM Is Expected by Mid JanuaryHow To: Crop Movies for Full Screen Instead of Wide Screen on the Nokia NseriesVideo: Add Touch Screen to Nokia N95? I wish I could have been more creative, but the point here is that you can shoot video and share it online right away.

Thoughts Games on Casual
As Casual Games are the hottest topic/genre on mobile games, it’s worthwhile to every Flash Lite game developer to ponder a bit who is buing casual games online (as that market has been growing a lot for the past couple of years), and what reasons people have for playing the games. Here are some thoughts on the subject: According to a report by CGA (Casual Games Association), on the web, casual game demographics are: buyers are mostly female (74 percent) and over 35 years (72 percent) BUT only slightly more than half of the players of casual games are female (51 percent) and they’re also a little younger (just 62 percent are over 35) 80 percent of those with children/grandchildren play casual games with them THINGS TO UNDERSTAND: If you want to access a mass market, instead of dominating a small niche, think beyond the hardcore game audience, no matter what your personal preferences are. Reasons for playing include: educational use of leisure time mental exercise confidence building stress relief entertainment pain relief THINGS TO UNDERSTAND: Entertainment is not the only, or even the most important reason, for playing a casual game. Sources: Gamasutra: Opinion: Reflexive’s Carroll On Understanding The Casual Gamer

board discussion Flash Lite Forum on Nokia
Also, hopes are high for getting some real feedback from Nokia for specific technical issues — we shall see how things turn out. Hopefully it will serve the Flash Lite development community well, and become a source for Flash Lite related information (which is currently quite scattered over Forum Nokia). Via Ugur/Kuneri, there is now a dedicated Flash Lite discussion board on Forum Nokia.

adgames: free 1.6m from Mini Opera Mobile games downloads
How that legislation reacts to free mobile games — is anybody’s guess. In order to show ads and count the number of ads showed, the mobile device needs to connect to the network — which creates some data transfer costs. When using term Advergaming, that usually refers to paid content, for example game comissioned by a client, to be used as a marketing tool for certain campaign or product. And the trend seems to be quite strong: according to this press release by Opera / Greystripe, during 60 days of launching a free downloadable mobile game service, over 1.6 million games and applications were downloaded. It may well be, that the old models of pay per download or subscribe to a monthly service will not be as lucrative for Flash Lite content as the viral advertising model: PRO’s As End users are easily able to distribute Flash Lite files to each other; for example via bluetooth - just send the file from your mobile device to another [that has Flash Lite player] and there it is immediately; no installation, just find the game from your inbox, click, and play. Piracy is not an issue; as developer/publisher want the game to be accessed by as many people as possible, as the revenue comes solely from viewing the adds = more games played, more revenue Direct to consumer distribution is easier (as consumers, end-users, distribute the games to their friends) CON’s Legislation: legislation concerning mobile marketing differs vastly from country to country, and there are no clear rules. (on November 23rd, 2007, Opera announced that the Opera Mini browser has been installed in more than 26 million devices - what is the churn rate [meaning how many of the old devices are still in use] is not known by us — Opera Mini officially launched worldwide on January 24, 2006). And how it works: “The Opera Mini homepage now includes a GameJump bookmark, allowing users to access Greystripe’s freemobile game portal with one easy click.” Now, when you think about the possibilities with Flash Lite games and other content, you should immediately realize that viral distribution (one of the reasons is the lack of built in DRM, Digital Rights Management), and installation, of Flash Lite files is far more easier than with J2ME — which generates an opportunity. One of the most interesting avenues for mobile games — and especially Flash Lite games — is the adgaming; today mainly meaning games that are distributed for free, and the revenue comes from showing the ads before and after the actual gameplay (just like in the internet). Currently it is not an issue, but might prove to be one in the future. Airtime: the catch with free games is that they show ads. If there is no access to the network, the game is/might not be playable at all. Although the number of Flash Lite enabled devices is on the rise, lot of phones don’t have Flash Lite. If you have any thoughts on the subject, feel free to post comments.

11.0.117 Updated N82 Nokia Version Firmware to
The Nokia N82 firmware was updated today to version 11.0.117. For the next Nokia N82 firmware, I would like Nokia to add the GPS location in the Exif data of the photos taken. Nokia N95 8GB Photo Comparison”>Bar Fight! Nokia N95 8GB Photo Comparison Nokia N95-3 vs. Nokia N95-3 vs. This way, I do not need to rely on third-party applications like Shozu to geotag my pictures. Related PostReview: Joby Gorillapod with Nokia DT-22 AdapterVlog: Using the Nokia N82 on New Year’s EvePhotodriving and Geotagging with the Nokia N82How To: Easy and Best Video Quality Conversion Using VisualHub on Mac

NAM Google Embed To N95 Maps With With Tracker, Flickr, Photos Nokia Sports
Pictures show up as dots on the map and goes to its Flickr page when clicked. View Larger Map I’m not sure if there are instructions already to do this, but I’ll write a How-To when I get back to New York and have more time to write. Related PostRecap: Puerto Vallarta Mexico Geotagged and Tracked with the Nokia N95 NAMLaguna Beach California Sunset Geotagged with the Nokia N95 NAMBrief: Sports Tracking Cabo MexicoNokia N95 Variation Guide for NewbiesTesting Nokia Sports Tracker With The Nokia N95-3 During Vacation This is pretty cool to use for bloggers who take pictures with GPS-enabled phones like the Nokia N82 and Nokia N95. I combined data from Sports Tracker and the geotagged photos uploaded on the Cabo Flickr set to embed a map in a blog post.